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PlayOneShotLocalAt

Description

PlayOneShotLocalAt is a Function
Plays a sound a single time for just the local player at a given location with a given radius.

Example
PlayOneShotLocalAt(1, 1.0, 1.0, Vector3.New(1, 1, 1), 1.0)
Usage

network usage: Any (Client or Server/Host)
returns: None
parameters:
- soundId (int)
- volume (float)
- pitch (float)
- position (Vector3)
- radius (float)