NetMessageGlobalPlayer
Description
NetMessageGlobalPlayer
is a Function
Sends a network message (a table) to the given Player, which triggers the OnNetMessage event on all objects for their client. NetMessage can be sent from the server to clients or from a client to the server.
Example
NetMessageGlobalPlayer(GetLocalPlayer(), nil)
Usage
network usage: Any (Client or Server/Host)
returns: None
parameters:
- player (Player)
- table (Wildcard)