AddExplosionForce
Description
AddExplosionForce
is a Server/Host ONLY
Function
on Physics
Adds a force to this that originates at a given position with a given radius. This Object will add force and torque as expected based on where it is relative to the explosion's position.
Example
object.physics.AddExplosionForce(Vector3.New(1, 1, 1), 1.0, 1.0)
Usage
network usage: Server/Host ONLY
returns: None
parameters:
- position (Vector3)
- power (float)
- radius (float)