KeyReleased
Description
KeyReleased
is a Function
on Input
Returns true if the given key was released this tick. The name for each key follows Unity's KeyCodes (https://docs.unity3d.com/ScriptReference/KeyCode.html), for example: Alpha1
or E
.
Example
local testVariable = Input.KeyReleased("Toaster")
Usage
network usage: Any (Client or Server/Host)
returns: bool
parameters:
- key (string)